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CrossFitKila717

DumaOS Insiders
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  1. Like
  2. Like
    CrossFitKila717 got a reaction from Netduma Alex in So Many Variables!!!   
    First off, thank you so much for taking the time to write that!!! Awesome info & greatly appreciated. I’m one of those that’s always chasing settings, mainly with the sliders. So basically what you’re saying is as far as Duma settings, just find a good setting with the sliders, have PingPlotter running, do a speed test to saturate your line and whatever’s most stable, leave it there?
  3. Like
    CrossFitKila717 reacted to Zennon in So Many Variables!!!   
    Ah the Activision algorithm, it is so strong in Blops4 .
  4. Like
    CrossFitKila717 reacted to Macca65 in So Many Variables!!!   
    I know, I just laugh at the inconsistency of it all. As you say  you empty your mag into someone who then turns and kills you. But I know that has been me at some point, where I should have been done, but sponged their rounds and killed them.
    It even seems to me that the server decides who is going to win. I have been in matches where one team is 20 points ahead and then it's like a switch being thrown and you lose the next 30 points to lose 75 -73 74 it's totally weird.
  5. Like
    CrossFitKila717 reacted to Tripper in Opinions/Thoughts on IPV6?   
    More the reason why it should be fully supported in the next firmware update
  6. Like
    CrossFitKila717 got a reaction from N3CR0 in So Many Variables!!!   
    Trying to find the right settings seem next to impossible since there’s so many variables that affect connection! It’s frustrating when every time you think you have the right settings and good gameplay, it goes South for no apparent reason. Testing on PingPlotter while saturating line using Speedtest, I get stable connection. While my line is idle (or at least console not turned on), my line is stable. As soon as I get into lobbies, I get pretty big, choppy spikes and depending on the room, shoot first die first. This is with the R1, using DumaOS & playing BO4. While in game, I’ll change my sliders around to see any difference since that rules out changing of lobbies, players etc, which can influence the outcome. Doesn’t seem to matter if I use port forwarding, UPNP, IPV6 etc.......tried all different combinations & still get inconsistent results. Again, my ISP & line seem to be stable, it’s just “in game” that’s the issue. My modem is new & all my hardware is spot on. Some people make it look & sound so easy but there’s so many factors that I feel are out of our control, even with the Duma. 
    What are your thoughts, experiences? I know higher speeds shouldn’t matter but I’m trying it anyways. Going from 200/10 up to 400/20 with Spectrum. 
    Thanks for any and all input!
  7. Like
    CrossFitKila717 reacted to Netduma Fraser in Opinions/Thoughts on IPV6?   
    We usually recommend it off for the full speeds. I assume your ISP is primarily using IPv6 so that makes more sense, thats great!
  8. Like
    CrossFitKila717 reacted to Netduma Alex in So Many Variables!!!   
    I congratulate you on your high level of chill, although if everybody was so chill I guess nobody would buy Netdumas...
    The internet in general is so inconsistent and a lot of it can depend on where you live, the time of day, the game servers... Your thread title sums it up, there's so many variables!
    Netduma's long term goal would be to enable users to easily minimize all of these elements of randomness. At present, I find that Anti-Bufferbloat is the most powerful way to make your connection more consistent and predictable.
  9. Like
    CrossFitKila717 reacted to Macca65 in So Many Variables!!!   
    I used to  try every conceivable combination to try and get a good setting. I spent countless hours tweaking settings until I thought Eureka! I have them on point, only for the next game to totally trash that idea.
    I agree entirely in what you say, there are to many variables to control, you can get everything right at your end but can't control who joins the lobby.
    I mainly play WWII, and playing yesterday and a particular player was dominating the play. He/she was top for about the first 5/6 games or so. Next minute was nowhere, his/her scores we always in the negative, I could imagine them going "WTF" is going on!
    I don't touch any of my settings anymore, don't even remember what setting my sliders are on, I just boot up and play, if it's good ok, if it's bad ok I don't sweat it anymore :)
  10. Like
    CrossFitKila717 got a reaction from Macca65 in So Many Variables!!!   
    Trying to find the right settings seem next to impossible since there’s so many variables that affect connection! It’s frustrating when every time you think you have the right settings and good gameplay, it goes South for no apparent reason. Testing on PingPlotter while saturating line using Speedtest, I get stable connection. While my line is idle (or at least console not turned on), my line is stable. As soon as I get into lobbies, I get pretty big, choppy spikes and depending on the room, shoot first die first. This is with the R1, using DumaOS & playing BO4. While in game, I’ll change my sliders around to see any difference since that rules out changing of lobbies, players etc, which can influence the outcome. Doesn’t seem to matter if I use port forwarding, UPNP, IPV6 etc.......tried all different combinations & still get inconsistent results. Again, my ISP & line seem to be stable, it’s just “in game” that’s the issue. My modem is new & all my hardware is spot on. Some people make it look & sound so easy but there’s so many factors that I feel are out of our control, even with the Duma. 
    What are your thoughts, experiences? I know higher speeds shouldn’t matter but I’m trying it anyways. Going from 200/10 up to 400/20 with Spectrum. 
    Thanks for any and all input!
  11. Like
    CrossFitKila717 reacted to Netduma Alex in How do you know???   
    Yes indeed
  12. Like
    CrossFitKila717 got a reaction from Netduma Alex in How do you know???   
    Great! Thank you so much for the informative answer. So, I’ll use the default source (1-65535) and I’ll keep the destination ports manually added (TCP: 53, 80, 3074) (UDP: 53, 88, 500, 3074, 3075, 3076, 3544, 4500). This should be good?
     
  13. Like
    CrossFitKila717 reacted to Netduma Alex in Saving Settings from Multiple Games??   
    I'm gonna add this to the Big List of Suggestions™
  14. Like
    CrossFitKila717 reacted to Netduma Fraser in Saving Settings from Multiple Games??   
    Ahh I see, that's a really good idea. So maybe something like a category list when you go to deny/allow it friends, Fortnite, CoD etc so on the list you could quickly see what servers you've got denied/allowed for each category?
  15. Like
    CrossFitKila717 got a reaction from Netduma Fraser in How do you know???   
    Awesome, thanks!!!
  16. Like
    CrossFitKila717 got a reaction from Netduma Fraser in If I Get Peer to Peer (P2P)???   
    Great, thanks for the quick response! 
  17. Like
    CrossFitKila717 reacted to Alix in Ping   
    Thanks Fraser and everybody for your help much appreciated 😊
  18. Haha
    CrossFitKila717 got a reaction from Netduma Fraser in Ping   
    What?!?! We never miss! Lol 😂 
  19. Haha
    CrossFitKila717 got a reaction from Alix in Ping   
    What?!?! We never miss! Lol 😂 
  20. Like
    CrossFitKila717 reacted to Netduma Fraser in “Classified Games” vs Adding Console Findings....   
    If you're only wanting specific devices to be prioritized then yes otherwise it will prioritize all gaming devices.
  21. Like
    CrossFitKila717 reacted to Netduma Fraser in How do you know???   
    Anti-Bufferbloat is to prevent congestion across all devices.
    Bandwidth Allocation is to ensure each device has the bandwidth it needs for the task at hand.
    For your particular situation, assuming share excess is enabled for both download/upload under Bandwidth Allocation then the devices are getting enough bandwidth. The issue you're having is your game packets are like getting queued behind Netflix which is causing you some problems. So to fix that I would first ensure that you have Traffic Prioritization enabled for your device. Then ensure you have Anti-Bufferbloat active set to 'Always' or 'W..H..P..T..D..' say on 70% or whatever it is that you may have found works best for you.
  22. Like
    CrossFitKila717 reacted to Netduma Fraser in “Classified Games” vs Adding Console Findings....   
    Thanks for the heads up, this is something we're actually investigating to see if we can tighten up the detection on the Xbox. Using manual is great if you have multiple gaming devices but only want specific devices prioritized.
  23. Like
    CrossFitKila717 got a reaction from Netduma Fraser in MTU?   
    Perfect! Thank you. 
  24. Thanks
    CrossFitKila717 got a reaction from BIG__DOG in MTU?   
    Perfect! Thank you. 
  25. Like
    CrossFitKila717 reacted to N3CR0 in MTU?   
    Off. Just means your not using a custom setting
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