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Achilles

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Posts posted by Achilles


  1. On 12/4/2019 at 8:13 AM, Newfie said:

    The only people I’ve ever seen are those in my party (PS4).

    is this your issue? 

    On past COD titles the geo-filter would show the locations of all the players in my lobby. Now it doesn't do that. Like, if I use the geo-filter I can't even see if it's working or not. 

    If I do get some people the player icons are in random locations like Africa. 


  2. I mean I'm getting nothing showing at times, not even a server/player. I don't know if this is a cross-play issue but I can be in a full 12 person lobby and not see anything, sometimes 1-2 players and they are in my party. I can't imagine the filter can work in that regard if it can't recognize where players are. It may limit to a certain server but nothing is stopping others from reaching it. 


  3. I'm using the geofilter in both filtering and spectator but never seen the full lobby of players. 

    I typically see maybe a server, one player and that's about it. 

    I have crossplay enabled so I don't know if that is the issue but it sucks not knowing where I'm connecting to. 

    For example, I'm literally playing a 12-man Headquarters and this is my map. Missing 90% of the lobby and some dude is reportedly rocking out in Indonesia (he isn't).

    geo map.png


  4. So Nat Filtering set to Open seems to have made it much easier. Last night one console was open while other was moderate but a simple restart fixed it. 

     

    I currently have UPNP disabled however with NAT filtering set to open, would you recommend this being enabled? 

     

    I'm just trying to think of any additional changes I can make to ensure I don't need to reset consoles as much as possible. 


  5. 5 hours ago, Netduma Fraser said:

    Great to hear that resolved the issue!

    NAT Filtering: This option determines how the router deals with inbound traffic. The Secured option provides a secured firewall to protect the PCs on LAN from attacks from the Internet, but it may cause some Internet games, point-to-point applications, or multimedia applications not to work. The Open option, on the other hand, provides a much less secured firewall, while it allows almost all Internet applications to work.

     

    Well two people on Reddit were praising this option up and down, saying how it was literally all they ever had to do. I was inclined to think security wise it was probably a bit more vulnerable but maybe I will give it a try if I ever encounter a problem. 


  6. Update:

     

    I removed my port forwarding option that I experimented with, removed both consoles from the IP reservation, rebooted etc and then readded them. I changed the IP to something different, rebooted the consoles and right now they are both open on the Xbox side and under COD network. I also removed the consoles from instant-on but might be a non issue now.

     

    Question: Someone on reddit said that they have 5 consoles on one network, yes FIVE! He has them all open NAT on both console and Activision games (COD, Destiny etc). He said he changed no settings other than simply changing his Netgear NAT Filtering setting from secured to open. Apparently this is like the godfather of settings to make sure your NAT is open. All they did was switch it from Secured to Open and all their problems were fixed. Can someone provide some input on this setting because I've never heard of it.


  7. Which version are you on? We'll check this out and patch it out if the wording is outdated. Thanks!

     

    It could well be that. I'm currently running the debug version due to the disconnect problem we faced and waiting on the new firmware to contain those changes. 

     

    File name for current firmware version is XR500-V2.2.1.10-DBG-XR356-180522a so yeah definitely a few behind. 


  8. change your XR500 ip address to someting like 192.168.2.1 and make sure the ip assigne range on the XR500 matches the new config.......example............192.168.2.100 - 192.168.2.254 that way the router will be on a totally different subnet and any devices that connect on your network will get an ip address of 192.168.2.xxx

     

    How come when I changed it to 192.168.1.10 it suddenly broke my router? My only thought is that that IP was also a device I had connected but other than that I'm clueless. Last thing I want to do is make the same mistake and essentially tank my router again. 


  9. I have noticed that my Verizon FiOs G1100 router IP address is the same as my XR500 (192.168.1.1)

     

    This seems to be a problem as my G1100 cannot receive an internet connection from the XR500 when it is bridged. 

     

    Is it possible to change the IP address for the XR500 so that both devices can work together?

     

    I tried doing this earlier and changed the IP Address from 192.168.1.1 to 192.168.1.10 under the LAN TCP/IP Setup but all it did was completely disconnect my router and left me unable to access it at all. 

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