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mountainping

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Posts posted by mountainping


  1. i have a almost 2 year usin the netduma and finally got the righ set up.,. waited weeks to make sure is working but i did it, i use to get b c and f on my connection test now im on A+ all the time., and the reson im making this post is becasuse i want to make people sure that they have a great router they just need to learn how to miss with it>>> now my online gaming again tryhard is crazy

    19866244.png

    curious at what exactly You did to improve your setup?


  2. I would like to know how you know what the updates did and how they are "hiding" the spikes?

    M8 please take some time and look over the data and information xymox posted. very insightful on the negative effects PUMA 6 chip has on these modems.


  3. I would call it cosmetic. I would know.

     

    You have your Pingplotter set for ICMP.. This is a mistake.. It needs to be set for TCP. AIm it at google.com and set the interval for 0.05... And the spike will be very clear indeed..

     

    You see... There is no Intel Puma, 5,6 or 7 that has been fixed in any country in the world on any ISP..

     

    The press looks to me for updates on this matter. So I can be considered a verifiable reference.

     

    For gaming, EVERY MODEM ON THIS LIST SHOULD BE CONSIDERED CRAP UNTIL FURTHER NOTICE. http://badmodems.com/Forum/app.php/badmodems

     

    I have a web site and it has a "is it fixed" link I will update once a version of firmware is available that might, or might not, fix the issue. http://badmodems.com/

     

    This video shows the most recent firmware and has TCP and ICMP pingplotters running at the same time.

    ^^^ this. Mods can you replace the list of modems on this topic with the ones listed on the link above, or post the link above to clarify which modems indefinitely ARE affected by the PUMA 6 issue.


  4. Alright so I have been busy working and taking care of lifes tasks and apparently on August 6 Spectrum updated the software to my Arris SB6190 from 9.1.93N to 9.1.93V

     

    This is the latest update to the software and should take care of the random spikes that they were working on in the first place as each update got better.

     

    I will be testing things out and post back.

     

     

    UPDATE: All seems to be fixed as far as the random huge ping spikes 150-200ms every 30seconds to a minute that version N still had.

     

    DSLR puma test is better than the double rows of red with multiple X's now it just has one row with no more than 4 X's.

    I do not know how they perform this test but it is better than all other tests on version N.

     

    Ping Plotter tests were 10 minutes and passed with flying colors.

     

    You can remove Arris SB6190 from the bad to good list now.

    The firmware updates are only a cosmetic fix and not an actual fix.  No updates to these modems firmware can fix the actual underlying issue of latency they suffer from.

     

    kind regards


  5. [request]

     

    The ability to delete or remove active UPNP redirects. The alternative may be to port forward, though It's a small addition that many routers I've used before have. With multiple consoles in a household upnp works great. Would definitely like the added security of being able to delete or block redirects that upnp allow, say if someones device(s) in the household wants a port opened that you rather it not have access to for example.

     

    If there is already a way to remove active redirects in R1's current GUI please by all means forward me that information. As I would make use of it as soon as I know how to. :)


  6. Thanks for the replies fellas. ended up decreasing brightness on monitor to 40/50 (which greatly reduced the amount of power the monitor consumed. More so by Half of the maximum amount) . Then went ahead and bumped up the contrast to near 100 . This helped with eliminating some of the dark/blind spots since the monitor does not have a black equalizer similar to what a Ben q has.

    What I also took from this was to make sure you have instant mode ON.


  7. you can ping google for a while & sometimes they don't send back from a request. SOMETIMES. For example if you ping your isp at say .5 second intervals, they could possibly think they are being attacked from 2 many requests so they may ignore said requests which could result in packet loss on your PP graph. Number of reasons why they may appear. Though like I said if your pinging something to quickly it may look like an attack on their end and might reject some pings since pings are of low priority when it comes to Bandwidth. Has much to do with your isp and how they respond to ping requests . Try pinging at 1 second intervals or even 1.5 seconds. At that rate the requests shouldn't be alarming to the isp.

    Hope that wasn't to much info at once!


  8. Have these been added yet? First game of the night just now, booted/beaver error, same as last night 683km away with ID: c7369c67d3664a4f

     

    EDIT: Make that booted 5 out of 6 games from that same server/host which is well within my set range of 1500km.

    well, from what ive witnessed so far while using geo filter (strict mode off) & playing ps4 destiny in United States are a few things.

     

    • finding a lobby with geo filter active is easy, it searches and connects you to a host in your area if thats how you have the distance set.
    • once it finds enough players (6 out of 6 for example in the skirmish playlist) it then begins loading the match or "flying you in" as they say in destiny.

    my assumption is that the 1 game you didn't get booted from happened to keep the same host the geo filter connecting you to initially. 

     

    to my understanding AS its flying you into the match, the lobby continues to choose one of you as host when it already chose one in the beginning of matchmaking (which is the person you connected to that's in your geo filter range), & when it starts flying you in it can possibly change the host to someone that is not in your GeoFilter distance thus causing the disconnects/boots/beaver errors. 

    I encountered a situation where the host i connected to in my geo filter ended up backing out/leaving the match mid game and Destiny quickly chose a different host which so happened to be one outside of my geo filter range. This also led to me being booted & receiving the beaver error.

     

    there may need to be some sort of intermittent auto turn-off switch on the geo filter that way after it connects you to the host, it shuts itself off to keep you in the lobby even if the p2p lobby changes host mid game. Because if/when it does change mid game to a host outside your range , the geo filter thinks "uh oh this person is outside your filter distance, I need to block them that way you don't connect to them" then quickly gives you the hot boot.

     

    we are not being booted because we cannot connect to a dedicated server, destiny 1 PVP only uses servers for game data like tracking score kills and deaths. thing like that . then the host's console handles the gun shooting, players movement, kill feed and so on. "Destiny 1 hosting duties such as player physics, shooting mechanics, are performed by player consoles and only script and mission logic ran in the dedicated data center"

     

    similar things seem to happen in uncharted 4 as well. the people that appear in my geo-filter-circle won't have any movement issues/hickups the whole game (which is usually like 2-4 people), but those who are outside my geo filter circle (typically around 4-7 people) will periodically appear to have their character dragging/skipping across the screen as if the geo filter is dropping the packets that depict their player movement. like if the duma is trying to block you from connecting to them or something.. ends up causing strange player movement from people outside geo filter range. 


  9. Somehow I've locked mysekf out of the interface of my duma.. it's asking for a username which I set as NetdumaR1 and it just keeps asking me for my username... I've tried it with caps, without.. all sorts of ways... but I definitely set it as NetdumaR1

    if you have no other way of accessing the GUI of your netduma, i would try the reset button located on the back of the unit near where the power light indicator is. FInd yourself a bobby Pin or a toothpick, then insert that where the reset button is. here is text directly from netduma wiki on resets reiterating what i just mentioned above.

     

    "

    Reset via Hardware

    Please only do this if you cannot access the NETDUMA interface, if you can please follow the above steps for resetting via software.

     

    You can do a reset from the hardware itself, at the back of the router where the power and ethernet cables plug in is a small circular hole with 'RES' written above. In order to reset you will need to push something small into the hole such as a pen or pin. Once you have done this the router will reboot.

     

    Please note the wifi password will now be 'netdumar1' if you are having trouble connecting to wifi please use an ethernet cable into a PC to access the interface and change the wireless password."


  10. Many of us use computer monitors as our displays when gaming. I'm having a little trouble with properly optimizing a monitor to both look good and not strain the eyes after extended periods of use, as well as make it easier to see enemies hiding in dark/dim lighted parts of a map. For example, in something like cod ghosts it's difficult for me to be able to spot enemies. They blend in so well with the environments and seems as if people always see me when I can barely spot them.

     

    Anyone here very knowledgeable when it comes to optimizing the :brightness, contrast, hue, sharpness etc?

    does having to much contrast somewhat increase input delay etc.. owndo you guys prefer to set up your monitor? I like mine to look vivid bough not sure if this will hinder performance at all.

     

    Cheers


  11. check your network monitor  on the duma user interface, find out what the name of their device/ or i.p. that the Duma's DHCP server is lending them and then go to your congestion control (the flower) and look for that specific device or devices. Now you have the flexibility to move the slider to what ever percentage of your network you want to enable them to. be it 50% or 1%. depends on how much bandwidth you want to allow that device.

     

    hope that helped answer your question :)


  12. We'll definitely look into testing that once the game is released, I imagine on PC though you're able to select the server?

    correct, actually the geo filter was disabled when i played..there is an option for you to choose which part of the united states you want to connect to. east, west and so on.. so back peddle on what i mentioned above as it works great with or without the filter since you have control in game of who & what server you connect to in that regard..

    cheers


  13. I don't know anything about Destiny's matchmaking but Infinite Warfare's hybrid matchmaking is to blame for the lobby booting in that.

     

    It picks a player-host in the lobby (within your Geo Filter parameters) then it switches to a dedi just as the game is about to start. If it picks a dedi outside of your radius then you'll be kicked. I cover Western Europe with my Geo so it very rarely affects me.

     

    But IW matchmaking regularly falls apart and kicks you anyway.

     

    They've recently introduced a bug/problem that stops most people from being able to party up at all (on xbox at least).

    I will never purchase another infinit y ward game again after ghosts. Lol


  14. I'm not sure why you're getting booted in other games but we can do a 1 on 1 to look at that.

     

    Disable the Geo-filter when you've got a game? If you do that manually does it work as you expect?

    In my speculation on how halo 5 works with Duma - I'll find a lobby , it will create a dedicated server showing people connected , then there will be no indication that the game is loading on the monitor of the xb1. I will look over at the geo filter and see a pad lock indicator that shows up near NY which I'm not trying to connect to (I'm in Colorado, USA at the moment), then halo 5 will tell me something is wrong with the server and boot me. Shortly after the pad lock dissapears then I have to re que until it finds a server closer to me.

     

    In uncharted 4 it will find a lobby close by as geofikter indicates , stalled matchmaking in my screen then boot me out of the lobby and re que .

     

    I found when manually disabling geo filter right after finding a match seems to yield same booting result. It's though as if the geo filter is still active For some odd seconds after being disabled .


  15. Thanks for the ID, I'll try to do another cloud update tomorrow that should help with booting.

     

    Also post in the 1 on 1 section with dates/times you're available & I'll take a look.

    Here is another id that I whitelisted on my end , without it white listed I cannot connect to halo 5 and or sign into halo 5 with geo filter enabled & set to within my states radius.

    ID: 90d1723d6e2f0d12

     

    Worth to note that I Do have both auto cloud and bleeding edge cloud enabled . Along with "host filtering service" set to xbox1 console, Halo 5 instead of Xbox live.


  16. I'm using the Destiny profile and I'm having the same error of beaver a lot. Like from 10 matchmaking in 9 I get booted. I recently bought the router and it hasn't

    work for me. It boot me from matches where the ping to the host are at 25ms or less and let me playing in the worst matches where the ping goes from 87ms and up.

    Seriously I don't undestand why it let me play in the worst scenario matches and boot me from the good quality games. I'm sending some ID that I copy just when the

    game boot me. And if it help I see in the geo-filte that it block some host and then show a yellow exclamation sign. If this help my location is in PR.

     

    39186d38b5d82d32

    9b41b984de3ab7bc

    b2417d48de511c21

    d0487b46e56f2d32

    d6363f0ad375a0a5

    b960ebb6fd58e9ee

    3918f9c4b5d82d32

    41407a45dde0e8ed

    d536f9c4d374a0a5

    c245ebb6e261767b

    25184a15b5c4868b

    a3361de8d342a0a5

    9f361ae5d33ea0a5

    00acefba499f464b

    This is speculation but it might be because destiny switches host as you load in? maybe it finds us the host close by, thus connecting players who are not close to you. Then as it loads you in the lobby it maybe switches the host to someone who is outside your distance filter range that connected to origins host you found which was close to you, thus resulting in you being booted since the host is not a match to your distance filter. Don't quote me on that but maybe that is why we are all getting booted from destiny?


  17. Curious, How does the adding I.d.'s work exactly Fraser?

    It seems as he is providing you the id's to the peer2peer players he is attempting to connect to and not a server of any sort. Does this mean those players id's will be whitelisted for everyone; and end up allowing us to connect to them when we matchmake even when they are not near us since they are whitelisted? if so this is confusing since his region/area is not the same as ours. Still learning about the workings of the cloud & hope to understand it a little better :)

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