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Showing content with the highest reputation since 11/14/2019 in Posts

  1. 5 points
    This thread (and others) is created to assist those who are having chronic hit rego and lag movement issues in which the game is simply not enjoyable. It was determined that there are port ranges that need to be placed in traffic prioritization that are not listed by the games developers. The point to this is that by prioritizing those ports one would have better hit registration and overall better fluidity in the game(s) you play. The information provided to you is not a final on the research presented so far. Furthermore, testing is ongoing. It take this community as a whole to help gather more data/input to determine what works and what doesn't. Please keep that in mind when reading this thread. Thanks Ok here is a list of ports you want to test for Traffic Prioritization as discussed in this thread: 1. Reboot modem. Next reboot your router (if you don't have any double nat issues if you do go to step 2, 1st). 2. Make sure you don't have double NAT (google how to check). However you can do either a tracert or check your router to see if you are using a private or public ip. If private more then likely you have double nat. In order to compensate for double nat you will need to use your modem to place your router in DMZ (google how to). Afterwards you may need to reboot your modem then your router again in order for it to take effect. 3. For your XR router make sure you Disable DumaOS Classified Games. 4. Uncheck Shared Excess for both download and upload from Bandwidth Allocation. Make sure that your Down/Up Bandwidth is correct. Do a speed test with just your modem to verify. 5. Delete all existing rules if you haven't added these before. 6. Set Anti-Buffer Bloat settings to both 100 and set it to never. (for me even on "Never" I'm still capped to ABB slider for up/down). Test this to see if you notice any improvement. If not re-enable it. R1 users may want to keep ABB. For me, having tested this in several matches I am now "on time" with the server and on par with other players. No more .5 seconds behind other players. 7. Make sure that the port for your console is actually in Upnp. Take note of it (it's usually 5 digit number). Make sure that port corresponds with your console and not some other device. It has been suggested to tie in that rule along within Traffic Prioritization to 3074-3075. Like this: Source: (port to your console) -> Destination: 3074-3075 and vise versa for your other rule. Results have been inconclusive and more testing is needed to determine if there is any impact doing so. I've read that tying in your console port to the actual port ranges as well in both source and destination and destination to source. But again, further research is needed to determine if this actually works or not. 8. Adjust Bandwidth Allocation as needed. 9. Set the following rules for Traffic Prioritization For UDP. It takes trial/error on your part between those games that use udp vs those that require tcp. Source 3074-3075 -> Destination 3100-3500 Source 3100 - 3500 -> Destination 3074 - 3075 Source 3074-3075 -> Destination 30000-45000 Source 30000-45000 -> Destination 3074-3075 Once added reboot the Router (to assure that the settings stick). Using the 1st set of rules. And make sure that the port for your console shows up in Upnp. If you don't use Upnp you may want to enable it, disable port forwarding (or delete the rules for them) reboot the router find your port for your console. Then add that port to port forwarding once you know what it is and disable upnp if you perfer port forwarding. Thanks to @kinel, @GHOST-1-EC and others for the research. Example (Best k/d yet for me): Disclaimer: This is not a "tweak" to help you get an edge on other players. Nor will this help improve an already great hit rego experience. If you are already consistently coming in 1st through 4th place in matches these settings may be of little benefit for you. These settings are "suggested" as a base line and may require further research (IE: Wireshark, etc) on your part to get the optimal port ranges suited for your geo-location, etc.
  2. 5 points

    Snow Theme ...

    Please can there be a standard theme to select if you go ahead as snow falling etc hogs CPU
  3. 4 points
    To be honest i'm not 100% sure how the rollout is going to work at this point. We're in somewhat new territory here. We've yet to decide on the exact timing of the rollout. We'll have more information on this as development of DumaOS 3.0 nears completion. All I can say is we'll be looking to get it to all DumaOS devices in a timely fashion. We don't want any of our users to feel left out. Still, a staged rollout could allow us to detect issues before they become too widespread.
  4. 4 points
    I would not be ... lol
  5. 4 points

    trying to fix lagcomp expiriment

    Don't ya just love CoD! LOL. How come every other damn game seems to just work whereas you need to be a freaking scientist to figure out how to get CoD to play right.
  6. 4 points

    Cloud update any news ?

    You guys should make a post explaining the problems you are having with MW as to why a cloud update isn't close to being done yet. Listen people here who spent money on a duma are gonna be mad it's not done but if your open about why I think the majority will accept that the problem is the game not the duma or duma team. You guys are gonna sell a good amount of Duma's this Holiday season. I can see a lot of upset new duma users coming in here in the near future. So it might be best to have the issues on the table so new users come here complain and we can point them to the post explaining the issues with MW and that the Duma team is working on it.
  7. 4 points

    Cloud update any news ?

    I believe their idea of “soon” is nothing less than 6 months.
  8. 4 points

    The tickrate debate

    Can confirm the ping part works. I’m on west coast Southern California. Put my radius to 70 off the coast in ocean and it wouldn’t pick up a server. I expanded and it picks up the Choopa server and Vultr server. Game searches for less than 15ms and remains consistent in game. Tick rate, however, is not consistent....went from 60 to 120 fluctuations all game, every game. I’ve always had issues in CoD with Choopa server though. MW still caters to high ping players and average KD with SBMM. A router can’t defeat a games crappy net code.
  9. 3 points

    how to get better hit detection

    Yeah I been using different variations of prioritizing over the past week or so to see what gives me the best results game after game day after day. I have MW on both PS4 and Xbox and test all setups on both. I just like to ask questions when people throw info out so that I'm clear on what they are saying so I can test it. My opinion on this is first and foremost this all starts by not using the Anti Bufferbloat sliders. If you use those that's where the problems start. Prioritizing the ports is the gravy in all this. However too much gravy and you mess the meal up. I just kind of feel the Duma Team could have gave us all this data. I mean they can pull that raw data real quick and break it down step by step for a universal way for everyone to setup.
  10. 3 points
    Fraser as amazing as these new features they are working on are.. This feature here that has been voted on here is just as amazing if not even more so! Not to mention this seems to have had more then enough support for it. What blows my mind is this feature is not here as other brand routers have been using such a feature for a very long time. Your preconfig profiles and classified Duma games is either outdated or incorrect. Not to mention half the time those ports you guys are using are very rarely correct on the user end. Every body that is using your traffic prioritization/ports are not able to do it correctly for the simple fact that they cant see the ports that are actually being used on there own connection. every ones source port will be different in some sort of fashion. And using ranges is not the answer because all that does is muddy up the water. As long as this poll has been up there is no reason this should not be in the next firmware.. Also you want to talk about a feature that would be used for gaming? This feature here would be right up there next to your GeoFilter.. Lets not dumb down your features and not have things that actually can impact ones experience for amazing fluff!! You guys need to start passing some of this onto the user so we can do things like this ourselves and not have you guys try to keep up with it. Seems the GeoFilter is more then enough for you guys to keep up with.. Lets start giving us some control here and not have to jump through hoops doing it like running wireshark to find the correct ports.. Having a simple Active Connection Log would really save a lot of people the hassle here.. Its not hard to do.. And anyone would be able to understand it.. At the length of time it takes for any real firmware updates lets get this on board for the next new firmware update 3.0. We are not asking for the moon here.. This would be widely used and would be very good info one could also use to help fine tune ones gaming experience.. Thanks!! Getter done!! Zippy.
  11. 3 points
    Hey like I said TCP okay at the time it felt better than my current setup before using yours on here, TCP and UDP didn't noticed a thing or difference felt like I didnt use Traffic Prioritization at all like it was OFF. Then UDP only: #Find Lobby's with in seconds of search both Multiplayer and Blackout #Start game with team mates, not the last person to load into the lobby while count down starts, even if I back out of a lobby and join another I'm not randomly thrown into another lobby where people have abandoned halfway to the end or about to end. #On blackout Alcatraz I'm most times the first 1 or 5th person to land before others depending on how close the game spawns me to the closet building 90% I'm 1 or 2nd among my team mates, I know this because I can tell when my team mate land or an enemy near by. #on Multiplayer and Blackout I dont miss a shot anymore, I use to spray and pray hoping first few shot I miss and the rest I hit my target. But now all my shots I land hit there target , Its more precise that's the only I can explain it. Movement is way quicker I'm one step ahead of my opponent unless they know I'm round the corner and even at that I still get a drop on them if Im really quick. No more shoot first and die first BS which I'm so happy about, now I think I would give Modern warfare try. At least now I know for sure I hit my targets! You can see all this in action in the videos I posted above heck Iat times I cant keep up with the pace of my character. I just hope other people get this working for them.
  12. 3 points
    My setup: Isp Modem/Router > XR500 > PS4 (via ethernet) + 4 other devices connected via wifi. My PS4 has a reserved static ip address, i use UPNP only, no DMZ, Port Forwarding or Port Triggering as this will cause the range overlaps that you are experiencing. I have increased my Qos advanced / manual rules to 10 by 10 - 20 in total (Source > Destination Ports and Destination > Source Ports - I only use the UDP protocol) All rules created are taken from several wireshark captures i did for BO4, Modern Warfare and even tested Apex for a forum member who asked me for help. Unfortunately i dont have the R1 or a PC or Xbox to test which ports are priority on them. ABB were set to 98%/98% and then set to 'Never' which illiminates the sliders settings. Qos bandwith flower has the PS4 receiving 40% on both the upload and download with 'Share Excess' disabled. With all of these settings i still most importantly have to have the correct loadout on my weapons and play the correct lines on the map - spawn prediction where possible and playing behind the UAV and Dead Silence and other perks or streaks. Hope this info helps you or anyone else having issues.
  13. 3 points
    Been a busy week at the office, had little time to game but when i did jump on, everything still felt as good as when i last played. Using ping assist at 50ms instead of geofilter in this gameplay......this was a <42ms lobby. With no cloud update i'm still stuck playing <58ms lobbies majority of the time. ABB set to 'Never' - using manual qos rules specifically for the servers i connect to. Enjoy!!
  14. 3 points

    Moderate NAT MW XR500

    OK it appears I'm good now I disabled all port forwarding, left UPNP enabled, and switched NAT in settings from Secured to Open and now in COD its showing NAT Open in COD on my PS4. Thanks for the help, much appreciated.
  15. 3 points
    I turn anti bufferbloat off feels bit better
  16. 3 points
    I would expect there to be another firmware release before DumaOS 3.0 but I couldn't say with 100% certainty, I'd be surprised if there wasn't.
  17. 3 points
    I know it is up to Netgear, but do you expect a XR500 bug fix firmware release prior to the release of the DumaOS 3.0 update?
  18. 3 points

    merci netduma

    allez juste pour rire ,une petite derniére : sans le netduma ,ny aucun router qos , avec juste un vpn bien configuré j ai une baisse de ping de 5 ms soit 19/20 ms (netduma 25 a 28 ms) (edgerouter 22/25) ,des jeux fluides etc.... pas un de ces supers routeurs ne m a donné une entière satisfaction alors oui la vérité est ailleurs mais je ne pensais pas a ailleurs dans la galaxie d a coté 🤣🤣
  19. 3 points

    Does Activision have a blacklist?

    I put out a challenge to players a couple of years ago who were saying they had the magic formula to get great games, lowering upload etc. I asked for any of them to put up a video showing 5 games in a row unbroken to prove their theories. Not 1 taker. the game is what the game is. all you can do is set things to get the best connection and just play. you will have good games and bad games but you will go insane trying to adjust stuff to get good game after good game. far to many variables. Just my honest opinion you understand and my experience.
  20. 3 points
    Bat 'n' Ball

    trying to fix lagcomp expiriment

    Before adding an XR500 to my hardware collection, I used to use HMA VPN to connect to US servers across the pond (via a DD-WRT-flashed router), primarily because EU servers tended to match me with continental European players who did not speak English - I like to communicate with players and I only speak English, hence the VPN usage. The chances of English-speaking players on an east coast US server was maybe 95%, as opposed to maybe 50-50 when playing on a European/UK server. I’ve generally been playing over a VPN for nearly 10 years! My ping to a US VPN server on the east coast from the UK was around 72ms; not bad at all considering the distance. The in-game ping would generally go up due to the extra hop from the VPN server to the game server but despite the relatively high latency of 72ms and above, vs a closer European server, I found that the lag comp generally went in my favor. I now use my XR500 to change my home location rather than use a VPN but if anyone is interested, ProtonVPN is free and works with the Hybrid VPN feature of DumaOS. You need to paste your credentials into the Advanced tab of your router VPN section. https://protonvpn.com/ After many, many tests over the years, some quite complicated ones involving Windows ICS and specialised Connection Emulator software to artificially invoke lag to the connection etc., as with you ‘ugotstretched’, I tend to have the opinion that the better my connection, the worse my gaming experience is. This is not definitive; it’s just a general observation which I’ve made over the years of playing COD. Most serious gamers pay for the best connection they can afford and therefore this is fundamentally wrong. Lag compensation algorithms/netcode should not chastise a gamer with an excellent connection. I’m a fair player BTW and I never ‘tinker’ with my connection in order to gain an unfair advantage. I’m quite satisfied to lose to a better team, but when I am going game after game with hardly any kills and I see a player on the other side seemingly in ‘god mode’ whom nobody can touch, with 30/0 KD, I will go out of my way to figure out what is going on. I never used to take much notice of the kill-cam replay’s because what you see on your screen and what the other player sees on their screen are two different things. But what you do see with the replay, is what the server itself saw, not what you or the other player saw. It can sometimes hint as to what is going on with the lag comp. Online gaming can seem infinitely complicated sometimes if you are an avid gamer. I often spend more time changing settings than I do playing. I don’t mind experimenting but wouldn’t it be nice to just sit down and have a fair game without having to worry about settings!?
  21. 3 points

    Besoin d'aide configuration routeur

    Salut Hawk62, Je vais essayer de t'aider au mieux et de t'expliquer comment ont fait pour tout configurer je suis juste un membre comme toi. ISP > c'est ton modem/routeur de ton FAI Box SFR. Box SFR > tu désactive Upnp et IPV6 > Tu attribue une Ip fixe à ton XR500 dans DHCP > Ip fixe du XR500 tu la met dans la DMZ et tu reboot ta Box. XR500: 1 > Sois tu désactive IPV6 > tu branche ta PS4 et tu laisse comme sa, ip automatique et upnp activé va ouvrir les ports de jeux que tu à besoin et dans la QoS tu laisse activé (Classified Game DumaOS) qui va priorisé t'es paquets en jeu. Sinon (Classified Game DumaOS) tu le décoche et tu mes ta console dans > Game Console ! 2 > Tu désactive IPV6 et Upnp > Tu attribue une Ip fixe à ta PS4 et tu ouvre t'es ports manuellement, et dans la QoS même chose que je t'ai expliqué au dessus après c'est un choix. Une fois tout t'es réglages fait je te conseil de reboot le XR500 car si tu ouvre t'es ports manuellement il faut rebooter pour que sa sois pris en compte voila. J'espère que sa t'aura aider 😉
  22. 3 points

    traffic prioritization

    Bonsoir DanyKTM, Laisse t'es port forwarding, petite question ta attribuer une Ip fixe à ta PS4 ? Si se n'est pas fait je te conseil de le faire dans un premier temps. Ouvre les ports de jeu pour PS4 ou COD. Ta bien ouvert ces ports ? : https://portforward.com/call-of-duty-modern-warfare/ Si ta ouvert ces ports tu n'active pas upnp, sois upnp ou port forward mais pas les 2 en même temps sinon sa va créé un conflit. Hiérarchisation du trafic > sois > Classiefied Game DumaOS > ou tu désactive (Classified Game DumaOS) et tu mes ta PS4 dans > Game Console tout simplement. Sinon > Avancé > port source 1-65535 > port destination 3074 ou les ports que tu as besoin. Exemple: > port source 1-65535 > port destination 1935 c'est juste un exemple tu peux mettre tout les ports 1 à 1 que tu veux ou les port PS4. Voila j'espère que ta compris, sa parait compliqué mais en faite c'est simple 😉
  23. 3 points
    Its crazy through the years my network has gotten better and better but my gaming experience has gotten worse. I tried a nord vpn on black ops, maybe ill try it again with modern warfare
  24. 3 points

    Does Activision have a blacklist?

    Youtubers cherry pick their game plays that end up in their videos. They also lobby shop. A lot of these guys if they start a game and die while on a good streak but didn't get all their streaks yet will simply quit that game and find a new one. They don't waste time with the BS. So you only see the best but in reality that's not their normal experience.
  25. 3 points
    I can understand their motivation for doing this... Although I thought this is what skill based matchmaking was for? You shouldn't have to design the maps around unskilled players if those players aren't matched with skilled players in the first place. Plus I reckon that the MW maps could cause paralysis due to overwhelming choice. One of the key things about old Call Of Duty maps is that there are only three or so viable routes, so players are kind of automatically led to certain choke points. The new maps feel more chaotic and random thanks to the abundance of places to bail on your chosen route. I think if anything the maps have the opposite effect of their intention, because at least with a smaller and more focused map, it is easier to pick up on the techniques. Better that then just becoming proficient at finding a nice hiding spot.
  26. 3 points
    Just letting you guys know i think now playing cod mw that the next update that the dumar has has to reinstall the older network monitor My hit detection \hit registration is now brilliant since i done these steps Heres why If you want your hit registration or hit detection to be great read this When playing cod mw the game uses 3 ports to play thats if you want godd hit detection \hit registration The first is port 3074 this is on ps4 i think its 3075 on xbox but i am not sure i dont know about pc The second port stays the same untill you restart the game i think this is the data centre or either matchmaking The 3rd port is changes every new game this is the dedi or peer your playing on Thats why you see new people every game and thats why you do good one game but not the next Thats because you changed dedis and the ports have changed So thats why you need 3 ports every game the first is 3074 the send is the matchmaking or data centre the 3rd is for the game mode you play Atm i am making a list for the ports it uses Just letting you know you can do this yourself to see what ports is needed but you have to downgrade to the older firmware well thats on netdumar1 I dont know about other routers You would have to ask admins as i dont know anything about them routers Please if you found this helpful please vote this thread was started over a year ago and we are still have no clue if there gonna bring it back
  27. 3 points
    I would like to know if you are going to update the Neduma original firmware (not Duma OS) because now it is dated as it has no profiles for the new games just released. I tried to use the new Duma OS but it is simply unsuitable, ping goes up and performance is poor, it's slow, and can't be easily controlled by the iPhone because the interface is also bad, chaotic and complicated. So I downgraded to the official version. Also because I have friends who ask me if it is profitable to buy the R1 now, and nobody wants to spend too much money to buy the newer Router that is powerful but also very expensive, instead the R1 if only the software were optimized could be a product still valid to buy by calculating that it is cheap. I think you should do an update that aims to stabilize, fix bugs, and simplify rather than introduce too many new features. For example, calculating that the VPN function is useless and that nobody would use it since it slows down gaming a lot. Simple is better (apple teaches this) better a simple thing that works smoothly and smoothly than a complicated and cumbersome thing.
  28. 3 points
    I don't think it affects your devices per-se, but rather it opens you up to security risks. Now in my opinion those security risks are hardly worth worrying about, since local network hacks are extremely rare and almost always targeted. I'd do some research before you go ahead and do it though - I'm by no means the authority on network security. It shouldn't create any performance issues if you open those ports, if you have UPnP disabled.
  29. 2 points
    Thanks man, it is 100% complete silence. Tomorrow DHL will pick up my old one. Do anything through wifi (not lan) and you will hear what I mean. Thanks for the Files
  30. 2 points

    trying to fix lagcomp expiriment

    i would love it if users would help by posting these setings so it might help everyone looking for help on lag compensation please dont comment about your not goona be able to fix the problem with lag comp and its sbmm also we know everyones lines are diffrent so we might have difrent expierinces we probally might not be able to help but i want to try at least i not trying to be rude i just want to try and keep this on topic as all of my other attemps have failed so far the setttings i would like users to post are 1 ping to the dedi there playing on 2 the ingame ping this can be found in game settings account it shows you there during a game i i look there right at start of game 3 also how the game played if you felt a seond behind everyone and if kil cames dont show what you seen if possible the game mode as well here are my settings from last week i will keep updating 8ms to netdumar 15 to 20 ingame ping good hit registration in kill cam its dosent show accurately i am a second behind game mode ffa  16ms to netdumar 25 to 30 ms ingame ping good hit registration in kill cams it dosent show accurately i am sec behind game mode ffa  31i knms to netdumar 40 to 50ms ingame ping great hit registration in kill cams it dosent show accurately i am still a tiny bit behind game mode f i know know how to get my hit detection \ hit registration perfect where my bullets instantly kill i know how to do this from god rest his soul a7legit this guys game play was amazing i now have the same kind of hit detection as he used to get if you would like to know how to get it heres a link but im still a second behind so im trying to find the seet spot for mw sorry im going of topic here heres my expierinces with lag comp btw ive played cod since cod4 mw3 was when i found out about it im mw3 it used to show bars for connection i had a 4 bar connection with a fastpath profile 11ms most players on 4 bar cnnections i could easily kill and 3 bars was easier the guys who i couldnt kill no matter what i tried was the guys who had a 4bar one second and a 3 bars a second later it used to fluctuate betwen the two this was lobby after lobby after loby the person with the 3-4 bar connection would nearly always win also years ago we used to sometime play private matches and my cousin who is from ireland would play with us i am from london and i would host the game my cousin would always win every game when i hosted because he had a 3-4 connection and i couldnt kill him when he was host he was a lot lot easier to kill as he had 4 bars So please any one post your ping settings good or bad expieriences so it might help us all out All welcome to post your seetings i asked for I hope i made sence And this isnt as confusing as my other threads i made
  31. 2 points

    QOS Issues?

    FYI When the led is red means that the router recognize a fast Ethernet connection. That means maximum speed 100mbps. When the led is white means that you connect a device with gigabit Ethernet connection. 1000mbps.
  32. 2 points

    Cloud Update

    I asked for this a good while back, hopefully if more people ask we may see it.
  33. 2 points

    QoS not working

    Thank you for the help, I will try that and let you know if that helped!
  34. 2 points
    Anti-Bufferbloat is not a feature to fine tune the CoD experience, it exists to eliminate local congestion which is what it does. Traffic Prioritization prioritizes ports/packets to eliminate jitter/spikes and does this automatically. These are what we recommend to use but everyones connections are different which is why we suggest that people experiment to see what works for them which is what's happening in this topic which is great. Bagsta the other day posted a video of his game the other day with good connection and he used our recommended settings so I don't think we need to chime in really as experimentation is down to the customer themselves to tailor to their specific connection, of course we'll help where possible.
  35. 2 points
    Dante Soulest

    WiFi Disconnection

    I've had the R1 router for well over a few years or so now, I believe. I don't really remember how long it's been. I got one of the early adopter editions. So yeah, quite a while. I disabled QoS and will attempt to see if it is still doing it when I get a chance to. If that does not work and the issue persists, I will re-enable the QoS and try downgrading the software to pre-dumaos. Edit: Clarification of time.
  36. 2 points
    Thers 4 rules you need to make east poted above but i will again Rule 1 source 3074-3075 destination 30000-45000 udp Rule 2 source 30000-45000 destination 3074-3075 udp Rule 3 source 3074-3075 destination 3100-3500 udp Rule 4 source 3100-3500 destination 3074-3075 udp This is how i recomend you do it sorry i made a mistake here but i just fixed it
  37. 2 points
    Yes, mainly you don’t need to change any setup but only GoTo Settings/USB Storage/ReadySHARE Storage and click on “Apply” button. After that I record a huge increase of performance from +30s to start a movie (with random timout) to 6/7s. And after few days w/o router reboot is still working.
  38. 2 points

    Cloud Update

    its got nothing to do with sbmm, its net-working. I play 1 game and drop 50+ kills in team death-match, everyone one in the lobby sames slow and behind. the next game I dont have time to react when me and someone run into each other at a full sprint, me with a sub machine gun set up for quick draw and them with a 400ms ads time light machine gun. if you play battlefield 5 theirs net working numbers you can have on the screen, one of them is basically the sync between the players. I'm pretty sure this is one of many of the problems.
  39. 2 points
  40. 2 points
    its the same as the XR500 with slower wifi speeds on 2.4Ghz. May as well get the XR500 really. XR500 came out first. XR500 AC2600 (800Mbps @2.4GHz—256QAM support +1733Mbps @ 5Ghz 11ac) XR450 • AC2400 ([email protected] [email protected] 11ac)
  41. 2 points

    SH3 in router mode and XR500

    That has worked perfectly! Thank you so much. It's was the LAN port on SH3 bit I was missing. Thanks Alex
  42. 2 points

    BN: MW Net Code

    Ok here is some insight to MW. I know some of you don't like BN but at least it confirms what we've been saying about tick rate. So now that we know the server tick rate is around 64 how is it that some are getting more then that? Is it: -Specific bases on that server -Numerical error -Something DumaOs is capable of? -Something else? I take nothing away from the exeriences of those who say that when the tickrate is higher they get better game play. I'm sure that's the case. However, what's causing it and why isn't it repeatable for everyone else with a dumaOS router?
  43. 2 points
    Well said!! Ive said it before and I will say it again! lol. Why the hell this feature was ever removed is completely mind blowing! And what is even more mind blowing is the fact we sit here for over a year without it back! If I was to say it was completely stupid to remove it I will be the front guy to take the heat! lol. I will be more then disappointed if its not back in the new firmware. This is a basic feature that other routers have. What in the world it isn't in here is right down dumb. I know Netduma wants to make this easy to use for all. But we are not talking rocket science here. We are talking a very simple process to get info on games. The removal of this feature has caused nothing but headaches and frustration. And making us jump through hoops and grab wireshark.. That's not cool at all.. @kinel I sure hope your efforts with your poll doesn't go unheard.. Good job on that! Zippy.
  44. 2 points
    No there isn't, they are not the same thing. One opens the port, the other prioritizes packets for those ports so it's absolutely fine to do that.
  45. 2 points

    Using xr300 on sky q fibre help

    Thank you Alex you've been a great help. Really appreciate your time 😁. Ill go ahead and mark the thread as solved.
  46. 2 points

    qos not working

    @mercuryin I think Fraser has given you a very honest answer. While it may not be what you want to hear you have to commend him on his honesty! Im sure this will be corrected in the future. Zippy
  47. 2 points
    Moreover it would be the case to add customized profiles also for Hyoer traffic. '' xbox general gaming '' is very generic, for example I would like the Hyper traffic to only concern Halo 5 gaming, not chat, not downloading material, not streaming, not invitations, or anything but just Halo 5 gaming, the main purpose of Netduma is to improve K / D so it should be more specific about gaming functions.
  48. 2 points
    Ste G

    At my wits end for the XR500

    Also had BT out today, as there was a loop fault on my line, which turned out to be corroded connections in the master socket. So new master socket and wires fitted, I have a speed boost of around 20MEG. So things may be looking better, I'll monitor the router for a few days, but i think that plug was doing some damage some how.
  49. 2 points

    Laptop does not connect

    Yeah!! That worked!! Thank you very much to all staf!! 😊
  50. 2 points
    I had similar issues with my xr700. If you look at System Information then Logs, you may get more information on what is happening. For me, I was seeing a lot of lease issues that correlated to the slow downs. I setup reserved ip addresses for just my critical devices (i.e. Ps4, work laptop, gaming laptop, cell phone). This resolved my issues. As others have stated, I should not have to do this. I believe this is more of a Netgear issue.
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