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ok, regarding the issue of qos cutting speeds in half and having to reverse the inputs.........that is a fault on the .4 release of lede. the 1.7.3 release of LEDE does not have that issue and runs like a dream. Do not downgrade firmware unless you truely know what you are doing as router versions are different and you could end up bricking your router.
You do not need upnp on lede if you want to use upnp as you will need upnp enabled on the R1 as you cannot have upnp enabled on both routers at the same time which causes conflicts.
to resolve your issue regarding speed drops.......in sqm type your upload speed into download and download speed into upload. As I stated above it is a bug in this current version of LEDE 17.1.4 which is why I run 17.1.3
You should'nt have to setup a static ip. With DHCP on on the DGL, it should see your router as another device and give it it's own ip address. You can see this something like this on the device manager page. Basically everything connected to the DGL will get it's own ip address from the DGL (192.168.0.x) including the R1 and everything connected to the R1 with get it's own address from the R1 (192.168.88.x). Hope this makes sense. And yes what ever device you want to use the geofilter will NEED to be connected to the R1. If you can't get it to work then your way of doing with the static ip address work too. There is always more than one way to skin a cat, ruff ruff.
I should input whatever IP address I'm getting from Netduma's device manager to the DGL correct? in this case 192.168.1.111.
I did a lotta testing with the bufferbloat. I get A+ on several CC settings and I play on it, but doesnt help me at all. I dont know why I have over 30ms ping to a server I am only 600km away of it. I saw people in a blops 3 lobby with 3 bar connection beasting and owning the whole lobby. It must be the coding of the game I guess.
This game is dependent on the lobbies you get put into it. Some lobbies are good some are really bad, I've been playing in lobbies where I'm just playing against bullet sponges. Try a different server maybe it will help.
That's nonsense. I maintained a 2+kd on a cable line.
You should have a more stable and slightly lower ping with a vdsl/fibre connection but you will not lose every gun fight because you have cable.
A lot of people will blame their cable line for the reason they lose 'every gunfight' but if they had a fibre line then they'd just blame something else.
Same sort of line as mine then.
If you're concerned that your line may be iffy, test it with ping plotter.
Well, I have cable and dsl so I'm only posting my experience with both and I prefer dsl, my game experience has been better with dsl than with charter. There are a lot of different setups with our internet connections so experiences may vary.
The only thing I can tell you is I was having spikes up to 1000ms no matter what I did, it was an issue outside my house deep into the ISP network that needed to be fixed. I had no control over it besides complaining so much to whoever I could get in contact with that they finally gave in and fixed whatever needed to be fixed for my neighborhood. This issue was affecting about 300 homes.