Jump to content

Welcome to Netduma Forum
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Stacking_Tolerances

Stacking_Tolerances

Member Since 03 Oct 2017
Online Last Active 5 minutes ago
-----

#169896 XR500 Geofilter shows IPs

Posted by Stacking_Tolerances on A week ago

Thanks for the heads up and purchasing the xr500. We decided to encrypt them like r1 in next firmware update. Coming out either today or Monday. I'd highly recommend upgrading as it fixes some minor issues and has a bunch of usability improvements :)

Anytime. 

 

DumaOS is sexy as hell.  Great job!  I think partnering with Netgear was a bold and impressive choice. 

 

I will be keeping the R1 for feature testing as well. 




#169894 XR500 Geofilter shows IPs

Posted by Stacking_Tolerances on A week ago

Yea I saw that and was like UH OH...




#167575 Host ID question

Posted by Stacking_Tolerances on 4 weeks ago

In that case, really good spot! We release cloud updates all the time, so it's really unusual for PSN servers to go unnoticed for that long. They must serve quite a specific function for your area, who knows? I'll add these to the list as a priority for the next cloud update.

 

Thanks for letting us know. If you have any more ID's you suspect please provide them here and I'll add them to the list.

for sure.  

 

Cheers!




#163821 NetDumaR1 Not Ready for WW2

Posted by Stacking_Tolerances on 13 November 2017 - 06:40 PM

So here's the deal: 

 

I've stopped using my NetDumaR1 entirely for WW2. I run all COD games with a friend of mine who lives in Texas. I've "Tracert" to him and I get between a 60-70ms ping. Generally it takes 13-14 hops to get to him. He also has a NetDumaR1 and when we both get into lobbies in WW2 we can never land kills on anyone in Core or HC. That's when we both use our NetDumas. When I take off my NetDuma I still get 2 bar/3 bar connections (Yellow). I understand that only ISPs can do something about PING aka the amount of gateways it takes to relay the information from one to another. So I had him set up his geographical regions to encompass east Coast, Texas to Boston and add me to his router. Even still, we still get crappy connections and there are still people entering the lobbies that don't meet the threshold able to enter the lobbies even with him using the Strict Parameter. Bottom line is the NetDumaR1 isn't working as intended for this game. I'll use the NetDuma for IW for not for WW2 and that says a lot considering I haven't played IW since WW2 came out.

 

We get people from South America, Europe, and Everywhere that don't meet that parameters. Also there's no amount of throttling or maxing out the speed that will help. At this point I don't know what to do about any of this.

 

Verizon FIOS 1Gbps/1Gbps

Normal Router

PS4 Pro

You can't fix his connection with your routing nor your connection with his routing.  The best you will ever achieve is to individually find a neutral server that both of you independently ping low to and then filter around that or not play together or just deal with it. 

The answer to your issues is that 70ms latency between the two of you. 

No device will ever overcome routing from ISP, you can't force it.  If you're in Boston and he's in Texas you're best possible solution may be using the filter over the Atlanta server being careful not to select anything in Florida or you will get all the islanders that make every lobby feel like shit.




#163819 WWII w/ geofilter working good for Texas

Posted by Stacking_Tolerances on 13 November 2017 - 06:35 PM

Yea, I read some about that the next day.  It's kind of funny.  Now that we are listten servers, pvp, I am playing like before their servers started flaking out.  I am getting some pretty great game play, thank God, and of course Iain,  for the Netduma on the pvp no doubt!!!




#163170 PS4 Fornite Battle Royale

Posted by Stacking_Tolerances on 08 November 2017 - 03:01 AM

Do you know when they're rolling out?

I do not.  I've just been emailing with them and they have been giving very positive responses.




#163015 WWII w/ geofilter working good for Texas

Posted by Stacking_Tolerances on 06 November 2017 - 05:42 PM

I just wanted to say the filter is working in Texas dedi just fine.  16-20ms Strict ON, filter radius 530 mi around sever.  There are a some IDs that are incorrectly assigned showing the server location as UK or Europe.  I will post them when I catch them.




#162144 PS4 Fornite Battle Royale

Posted by Stacking_Tolerances on 27 October 2017 - 11:45 PM

Fortnite is adding more servers




#161339 DUMAOS Question

Posted by Stacking_Tolerances on 16 October 2017 - 11:59 PM

I agree, some news would be handy, but Iain is doing that via Twitter.

I'm sure they're aware of the risks of withholding information, but I take great encouragement from the mere fact that Iain mentions they'll be adding more beta testers soon, which tells me that great progress had been made.

Providing timelines and milestones has only whipped up a storm of acid rain in the past, so I don't begrudge them for choosing to keep things behind closed doors.

Ultimately, DumaOS will make or break Netduma and they're under a tonne of pressure from within and without. Wait too long and you lose momentum. Release too soon and you kill the golden goose. They're caught between a rock and a hard place, so let's give them the benefit of the doubt.

And thanks for your thoughtful response - it's constructive criticism, which is what we need to see around here, not more dumbass shit-post threats that serve only to engender hostility between the company and its customers.

I'm with you man.