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Impulse

Network Prioritisation

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12 minutes ago, GHOST-1-EC said:

Yeah, i would suggest playing without ping assist.....what i have found when i used ping assist to try and force the game to only connect to the best server which gives me a 25ms ping is that it would not find any lobbies even if i would set the ping value to say 50-70ms.....ideally i dont want to play on that high of a ping compared to the 25ms server. 

I use geofilter set to around 1500km with strict mode activated at present and the same range with spectating mode activated. 

Ping Assist is set to 0ms. 

Fast Search is not enabled. 

One more thing, in QOS you can physically change only the bandwith which the console receives, that way your other devices wont be affected by the change to its upload and download speeds. 

Leave your bandwith spread as is, just click on the console, and reduce its bandwith to your desired bandwith, i used 0.5mbps on both up and down speeds with share access de-activated. My other devices still work as normal as i always gave the console the most bandwith. 

But when u uncheck share excess, the other devices won't get the full speed since each device only gets a certain percentage of the total and this is even worse when u have multiple devices as the fraction becomes even less. 

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I have about 7 devices connected to the XR500 

Line speed 50down and 20up

Havent had any issues with or without share access enabled......but then again, i havent had an instance where all the devices were using the internet at the same time. 

Give it a try with share access enabled first and thereafter disabled with the console bandwith minimized to 0.5mbps on both download and upload (make sure to update the distribution before going over to either download or upload....whichever you have adjusted first - ignore if you have been updating the distribution after each adjustment). 

Also forgot to mention last night that my ingame bandwith remains at +4mbps.

Can you check your ingame geographical location in the games network settings. Are u placed close to where you live or how far has the game set your location in relation to where you live. 

My ingame location is exactly where i live, i have found that to affect my experience as well. 

If placed to far, i simply reboot the modem supplying the internet to get it sorted, which works more often than not. 

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So I've downgraded to .32 where there's no ping assist, and I can't find any games now within my radius. So I'm guessing the servers have been misplaced on the cloud or there's no servers for Middle East anymore ? Highly doubt it's the latter since I've found 2 games yesterday with the server ids I mentioned above where the ping was 30ms. 

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Umm if I can recall they were in Middle East. Although when u trace the IP it shows them in Sweden. If I ping the servers I have saved is it supposed to show the location? It shows the ping but I don't see the icon on the map. (Currently not online on Black Ops 4 to see the location of it. This is just based off me pinging the id)

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Hey Bud, i feel your frustrations......i too am awaiting and looking forward to the cloud update as i have to do a few work arounds on my side as well as i would randomly not get lobbies (with strict mode enabled and no ping assist). 

My fix has been to then remove the console from the geo filter, then flush the cloud (while the ps4) is off. 

Wait a few minutes, then re-add the console. 

It works for a stretch then randomly the lobby hunt starts again. Definitely not an ideal situation at present but just doing what i have to so that i can play. 

Hopefully the cloud update comes soon. 

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4 hours ago, Impulse said:

I'm guessing they're still "working on the cloud" ? 

I empathise with that - we do say it a lot. It's always true - it's a constant for us. Hopefully we can get a sort of 'log' working on this forum at some point to keep a history of what each cloud update contained, I think that'd help you guys to see what actually goes into it etc.

Our recent big one was for Apex, we'll try to keep everyone in the loop when another is released!

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