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Were ALL your pingplotter results due to running multiple tests at the same time? If not that's still the big cause of your lag. As you've said trace is inaccurate so don't use it as a diagnostic tool. What ping are you getting to the game? Do you notice any ping spikes when the stuttering occurs on the game?
"Were ALL your pingplotter results due to running multiple tests at the same time?"
So far yes, but I can run more tests if needed.
"If not that's still the big cause of your lag."
Agree if pingplotter was real, this would explain. But would be strange that both fiber lines are lagging.
But I will setup a long time plotter again and ensure just one ping is running at the time. Shall I use twitter.com for this? Or an actual EA Server?
"As you've said trace is inaccurate so don't use it as a diagnostic tool."
But do you agree with me that it's "funny" that it seems always an EA server is involved? For me this could clearly explain some of the lags. That the server is miss located is clear, but for me it's less about where the EA server is "sitting" but more about THAT an EA server is there an having a negative impact on my game, even it is supposed to be P2P.
"What ping are you getting to the game? Do you notice any ping spikes when the stuttering occurs on the game?"
Ping really depends, I've played opponents with 8ms, EA Servers with 30ms. So I would say normally 20-30ms in Season game mode.
If you have had a look on the videos:
You will see stuttering and slow downs, you will never see the "lag indicator" from EA. So really really strange behavior.
Yes I would do one ping plotter on it's own, see what it says. You can use Twitter yes.
The host you had - the one in the picture that you traced is not an EA server, it's just another player. I checked the ID, it's correctly located as well. If that trace is correct then it could be going to an EA server but only for authentication as you are connected to another player.
Thats a really good ping, is it stable. I am happy to take a look in a 1 on 1 but it sounds like the Netduma is doing it's job so may not be much I can do.
Just played 3 other matched an had the netduma gui open: 17-18ms ping, no peeks during "stuttering", there was once an increase to 50ms during the match, but not during "stutter time". And there was no increase at all in the second match, but again a lot of stuttering, with an 17-18ms ping...
Ping of 18.3, but tracert not finished:
I've also on with completed tracert, but I know you do not need the tracert ;-)
"Yes I would do one ping plotter on it's own, see what it says. You can use Twitter yes. "
OK will setup today or tomorrow.
"The host you had - the one in the picture that you traced is not an EA server, it's just another player. I checked the ID, it's correctly located as well. If that trace is correct then it could be going to an EA server but only for authentication as you are connected to another player."
Yes I know that the host is the other player (in P2P), but still it seems that I've heavy lags / stuttering with an 18ms ping. So I assumed that it's maybe caused by the EA Server which is "dong what ever" during the game as well. I think to get this I need to watch a tutorial how to sniff with wireshark or lanc.
"Thats a really good ping, is it stable. I am happy to take a look in a 1 on 1 but it sounds like the Netduma is doing it's job so may not be much I can do. "
Yes the ping is great (or even better) and I agree, the Netduma is doing the job. But I am happy if I can find the real problem behind my lags / stuttering and
Long time gone... still facing often lags in FIFA17 via PS4 as well as XB1.
I've one question: What would we do in a 1on1 session? Just going through the configuration of my R1?
I am still 99% sure that my problem is either on the EA servers (how ever they are involved in the P2P game modes) or on a "hop" on my way from my place to the EA servers and or my opponent.
Here my question: What way do I have to test this? I still have a licensed version of ping plotter, but so far I would not know which path to check. I've found "utas.fut.ea.com" and "utas.s2.fut.ea.com" in another thread on reddit. While the ping to those is great, there is massive packet loss on some of the hops (but all of them are in the UK).
Who can help me with:
1. What IP-Adress I shall "trace / ping / plotter" best?
2. What settings shall I use? I think best idea would be to go with UDP packages, but which ports, which size?
pictures from my current ping plotter:
strange thing, they both run in parallel, still different hops having packet loss.
I will run some tests later today do see how things change when the usage will be most probably higher.
On questions more:
- when I just use a IP from "any player" in Europe in Ping Plotter, it is likely that the path could be another on my PC compared to my PS4 right? Worst case it could be as well that an PSN server is causing lag for me? I am asking as all my content from the internet on the PS4 seems to slow with some delays.
13:33:20 Starting PS4
13:35:10 Login with my user on PS4
13:36:30 Change to the FIFA 17 (loading some data)
13:37:15 Start Fifa
13:37:50 Language selection
13:38:22 Message "Login to EA Servern"
13:38:55 Login in FUT Modus
14:40:00 Search for a match
13:41:05 Opponent found
13:41:47 Kick Off
13:50:10 Kick Off
13:50:55 Modified settings (back to player switching "ball in air" and "to full" I ghout it's getting worse)
13:53:10 Chance with Lag
15:55:15 Setting the settings back (Player Switching Auto, and Partial)
13:55:50 Game starts again after pause
13:59:01 Game ends
13:59:40 saving video
14:00:00 finish logging
ps. in addition I've seen that various servers seem "talking" to my ps4 during a pure P2P game. Not sure why or if this has an impact. Some of the servers:
feeling alone here... but actually better for the moment
=> seems analyzing network problems and "routing" all the data via WIFI thru a Windows laptop (where WireShark was running) is not really helping.
I've ordered now a managed switch to be able to test / sniff really. Will update here as soon as I've all needed components and tests done.
As this thread is already long and it seems I've pasted "useless" information: I hope it's ok when I will create a new and proper thread for further analyzing..
Hi Tiibor, apologies for not replying. It seems like this thread has gotten a bit lonely so it might be worth opening a new thread if you wanted to discuss this with other Fifa players. I'm unsure myself about which Fifa servers would be best to test, though Fraser is back in the office tomorrow so I'll try to ask him how he tests Fifa. What I will say is that EA Fifa servers are getting pretty renowned for either playing badly or being too far from 90% of players. There's been plenty of theories regarding Fifa lag comp being poorly done, and the fact that you're only ever playing with one other player doesn't help matters. I'd also say it's unlikely to be the PSN servers causing the lag unless it's somehow related to how those servers communicate with the EA servers.
If you still wanted a 1 on 1 we could do one - I'm not sure what Fraser had in mind for it but he's always a good bet if you want to get to the bottom of it.
Fine tuning guide- How to set up your Netduma R1 quickly with optimum settings. Includes: How to get your full speeds, opening your NAT & Geo-filter settings etc. FAQ - Includes: How to play with friends using the Geo-filter, I can't access the router control panel, Wifi keeps dropping out etc. Wiki - Main link to the Wiki, for everything else please search here or on the forum. Current firmware version (1.03.6)- If you are on anything below this, follow the instructions carefully to upgrade.
Any other issues please make a new thread on the forum, thank you