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DumaOS Announcement: Development Progress & Testing


Netduma Luke
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All I ever read is we have an update in "the near future", just be patient. Again and again. This is an extremely flexible timeframe. That can be August or that can be next year. I believe deadlines aren't existing for Netduma/ Ian at all? Seems to be like its all in the eye of the beholder. I know everybody has its own opinions on this, so please save me the lecture. I am myself a dev and know all about the hard work. I really hope or truly believe the final release will be super polished and totally bug-free kappa (which is not possible at all). If I find any bug I sell this laughable piece of plastic for 5$ cuz the only value is the software. But this software gets not updated and lacks some incremental networking/software features IMHO.

 

BTW can Netduma stuff shed some light in detail on which criteria's the closed beta testers are chosen and in which impact this will improve the bug hunting/fixing?

 

seriously don't bother.. i personally gave up..

 

you have 3 kind of people here :

 

- those waiting for improvement , QoL feature as you can expect from any commercial product

- those who are perfectly happy with what they have or are too much in fandom to express any form of constructive criticism netduma related

- those who don't care..

 

the later two are what netduma as a company seems to prefer.. 

so far they are fed with a bootstrap UI image once every 6 months and are happy with it.. ;) (example:demo)

 

having just a single dev in house is no excuse for what we are seeing from netduma , look at company like console tuner (titan one and two) the

dev is alone but there is basically one update every week for new features, minor bug fixes and everything, UI etc.. 

 

Netduma is a "commercial" company but i highly doubt that it is the main activity (and priority) of the people involved it (it should for a 180$ commercial product)

from here it looks like a hobbyist company.

 

here is what i did :

 

- got a fitPC4 pro (http://www.fit-pc.com/web/products/specifications/fit-pc4-models-specifications/?model%5B%5D=fit-PC4-CG420-WACB-FM4U)

- install ubuntu on it

- enabled fq_codel as default queuing (sysctl -w net.core.default_qdisc=fq_codel) 

- use a TC QDISC script for bandwidth reservation/allocation etc..

- installed xtables and geoip iptables modules which allow me to get rule like :

 

-A FORWARD -p udp -m set --match-set WhiteList src -j ACCEPT

-A FORWARD -p udp -m set --match-set WhiteList dst -j ACCEPT

-A FORWARD -p udp -m set --match-set GeoFiltered dst -m multiport --ports 3074:3080 -m geoip --source-country AP,AF,EG,IR,TR,IQ,SA,YE,SY,AE,TZ,IL,JO,LB  -j LOG_DROP

 

- WhiteList is an basic ipset of PSN/AMAZON etc.. or basically what netduma call Cloud

partial exemple:

root@redir1:# ipset -L WhiteList

Name: WhiteList

Type: hash:net

Revision: 6

Header: family inet hashsize 1024 maxelem 65536

Size in memory: 14456

References: 2

Members:

54.182.164.0/22

199.74.210.0/24

206.138.168.0/21

13.64.0.0/11

131.253.22.0/23

209.201.96.0/22

...
 
you can even automate the whitelist for Amazon by grabbing this URL : https://ip-ranges.amazonaws.com/ip-ranges.json
as amazon is used for a lot of PSN or dedicated servers etc..
 

- Geofiltered is an ipset containing my PS4 lan IP or not.. to activate geofiltering.. 

 

this get me basically 100% of what the net duma is doing right now.

 

yes i don't have a nice UI and all the bells&whistles knobs and that's why i was interested in the netduma.

 

but now at least i'm not waiting 18 months between software updates.

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seriously don't bother.. i personally gave up..

 

you have 3 kind of people here :

 

- those waiting for improvement , QoL feature as you can expect from any commercial product

- those who are perfectly happy with what they have or are too much in fandom to express any form of constructive criticism netduma related

- those who don't care..

 

the later two are what netduma as a company seems to prefer..

so far they are fed with a bootstrap UI image once every 6 months and are happy with it.. ;) (example:demo)

 

having just a single dev in house is no excuse for what we are seeing from netduma , look at company like console tuner (titan one and two) the

dev is alone but there is basically one update every week for new features, minor bug fixes and everything, UI etc..

 

Netduma is a "commercial" company but i highly doubt that it is the main activity (and priority) of the people involved it (it should for a 180$ commercial product)

from here it looks like a hobbyist company.

 

here is what i did :

 

- got a fitPC4 pro (http://www.fit-pc.com/web/products/specifications/fit-pc4-models-specifications/?model%5B%5D=fit-PC4-CG420-WACB-FM4U)

- install ubuntu on it

- enabled fq_codel as default queuing (sysctl -w net.core.default_qdisc=fq_codel)

- use a TC QDISC script for bandwidth reservation/allocation etc..

- installed xtables and geoip iptables modules which allow me to get rule like :

 

-A FORWARD -p udp -m set --match-set WhiteList src -j ACCEPT

-A FORWARD -p udp -m set --match-set WhiteList dst -j ACCEPT

-A FORWARD -p udp -m set --match-set GeoFiltered dst -m multiport --ports 3074:3080 -m geoip --source-country AP,AF,EG,IR,TR,IQ,SA,YE,SY,AE,TZ,IL,JO,LB -j LOG_DROP

 

- WhiteList is an basic ipset of PSN/AMAZON etc.. or basically what netduma call Cloud

partial exemple:

root@redir1:# ipset -L WhiteList

Name: WhiteList

Type: hash:net

Revision: 6

Header: family inet hashsize 1024 maxelem 65536

Size in memory: 14456

References: 2

Members:

54.182.164.0/22

199.74.210.0/24

206.138.168.0/21

13.64.0.0/11

131.253.22.0/23

209.201.96.0/22

...

 

you can even automate the whitelist for Amazon by grabbing this URL : https://ip-ranges.amazonaws.com/ip-ranges.json

as amazon is used for a lot of PSN or dedicated servers etc..

 

- Geofiltered is an ipset containing my PS4 lan IP or not.. to activate geofiltering..

 

this get me basically 100% of what the net duma is doing right now.

 

yes i don't have a nice UI and all the bells&whistles knobs and that's why i was interested in the netduma.

 

but now at least i'm not waiting 18 months between software updates.

Lol 4-500 on a tiny PC that you have to know a shit ton about just to get configured to how you want it? Not all of us are actually that well experienced with Ubuntu to make this thing work, again basically double+ the price of the netduma. Also does it have antijitter? Probably not. That seems to me like it would take a very complicated special algorithm that, unless you wrote that yourself clearly doesn't exist out there in the interwebs. I've actually though about putting a LAN hub in between my router and the modem once before in the past with QoS on it, similar to the idea of how the "lag buster" by sejent was supposed to work and I'm sure it may have long ago. But what would really strike me as amazing is if the router could actually manage the jitter and other things we can't expect, that's kind of why I'm excited for the new update. It can technically probably manage downstream jitter the best. But that sounds pretty critical to me. If you have an opponent coming at you and you have jitter (let's just say host jitter) then what's going to be interpreted on your screen is probably going to be wrong as the downstream is going to be what determines that correct, since that is the information being pushed to you. But if that message is more stable even if the antijitter adds delay then the theoretical message should be accurate if it's held at a consistent level. At least that's what I'm getting out of the whole antijitter implementation.but I could be way off.

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fq_codel, codel are exactly dealing with bufferbloat and jitter issue. this is integrated in linux kernel and even some line rate (multiple Gbps) support in NIC with BQL ..we are in 2017..

 

https://indico.uknof.org.uk/event/27/contribution/3/material/slides/0.pdf

Yes but the antijitter specifically in dumaOS is gonna be different because it deals with downstream jitter involved with the host. Maybe even downstream line jitter. Either way that jitter involved in that process. Not LAN jitter

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networking isn't an easy beast.

 

 

This is what I mean when I say that some people in here clearly have the knowledge and ability to help others out with their networking problems but they choose not to.

You've been a forum member longer than I have. But rather than give a little of your time, to help others out once in a while, you would rather show that you know things then complain about delays and disappear for a week.

 

I appreciate that you might be busy but why not be positive and give a little back to the community? Who knows, maybe you could have been an alpha tester...

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I asked for tech topics to be posted in the relevant forum section. People didnt take any notice so I have moved the posts to a section in the relevant section. Please feel free to continue the conversation there.

It can be found here. 

http://forum.netduma.com/topic/20862-adel75-up-down-wan-lan-thread/

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seriously don't bother.. i personally gave up..

 

you have 3 kind of people here :

 

- those waiting for improvement , QoL feature as you can expect from any commercial product

- those who are perfectly happy with what they have or are too much in fandom to express any form of constructive criticism netduma related

- those who don't care..

 

the later two are what netduma as a company seems to prefer.. 

so far they are fed with a bootstrap UI image once every 6 months and are happy with it.. ;) (example:demo)

 

having just a single dev in house is no excuse for what we are seeing from netduma , look at company like console tuner (titan one and two) the

dev is alone but there is basically one update every week for new features, minor bug fixes and everything, UI etc.. 

 

Netduma is a "commercial" company but i highly doubt that it is the main activity (and priority) of the people involved it (it should for a 180$ commercial product)

from here it looks like a hobbyist company.

 

here is what i did :

 

- got a fitPC4 pro (http://www.fit-pc.com/web/products/specifications/fit-pc4-models-specifications/?model%5B%5D=fit-PC4-CG420-WACB-FM4U)

- install ubuntu on it

- enabled fq_codel as default queuing (sysctl -w net.core.default_qdisc=fq_codel) 

- use a TC QDISC script for bandwidth reservation/allocation etc..

- installed xtables and geoip iptables modules which allow me to get rule like :

 

-A FORWARD -p udp -m set --match-set WhiteList src -j ACCEPT

-A FORWARD -p udp -m set --match-set WhiteList dst -j ACCEPT

-A FORWARD -p udp -m set --match-set GeoFiltered dst -m multiport --ports 3074:3080 -m geoip --source-country AP,AF,EG,IR,TR,IQ,SA,YE,SY,AE,TZ,IL,JO,LB  -j LOG_DROP

 

- WhiteList is an basic ipset of PSN/AMAZON etc.. or basically what netduma call Cloud

partial exemple:

root@redir1:# ipset -L WhiteList

Name: WhiteList

Type: hash:net

Revision: 6

Header: family inet hashsize 1024 maxelem 65536

Size in memory: 14456

References: 2

Members:

54.182.164.0/22

199.74.210.0/24

206.138.168.0/21

13.64.0.0/11

131.253.22.0/23

209.201.96.0/22

...
 
you can even automate the whitelist for Amazon by grabbing this URL : https://ip-ranges.amazonaws.com/ip-ranges.json
as amazon is used for a lot of PSN or dedicated servers etc..
 

- Geofiltered is an ipset containing my PS4 lan IP or not.. to activate geofiltering.. 

 

this get me basically 100% of what the net duma is doing right now.

 

yes i don't have a nice UI and all the bells&whistles knobs and that's why i was interested in the netduma.

 

but now at least i'm not waiting 18 months between software updates.

 

 

DumaOS is such a huge overhaul of the current firmware that it can not be considered as an update. Instead of doing small updates every so often adding new features here and there we decided to rewrite the OS in order to increase the longevity and functionality of the router. We're known for having done over 17 updates since launch, the gap between the last one and DumaOS is because it's such a huge task. As with any software delays are expected.

 

We are working night and day to get DumaOS ready so everyone will love it. Our Dev team is more than one person (thankfully, otherwise Iain would have gone crazy by now) and that will be reflected in the software. 

 

If you're currently having an issue please make a topic and we'll be happy to help you. 

 

I think you should give him all untested updates, but have him sign something in which he cannot complain about any bugs or problems once he updates for being impatient.

 

Also, I believe you forget that devs (like console tuner in your example) have a base foundation of  code to work with and are tweaking things here and there. Netduma is completely throwing out the old code and re-writing it from scratch so they have a new stable base system in which they can provide us with updates faster and easier in the future. But maybe I'm the retarded one who can't see that.

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Sorry this is posted here but i cant start a new topic for some reason..  Is anyone having serious issues with packet drops on COD IW? Almost every game at some point i get the 3 octagon packet drop sign showing up and the game lags and becomes choppy at times. At first i thought it was on my end but my friends get it too ive also noticed on kill cams the enemy suffers from the same fate. I do speed tests and everything seems fine i have 80 down 20 up 6 ms ping 0 ms jitter and 0% packet loss. I thought it was just host related issues and stopped moaning as there was noting i can do until last night i decided to remap buttons and try it out in a private match me vs bots and i was surprised to see the pack drop sign there as well! 

I am hardwired, NAT is open, some friends have this issue some dont regardless if we play together or they play alone, i get it regardless of party or solo, i run speed tests when the game shows signs of issue but i get great results, the issue occurs regardless of house usage it happens even when im the only one using the net and i want to make this perfectly clear its not a duma related issue ive tried 2 other routers and suffered the same problem.

 

Anyway thx! 

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Sorry this is posted here but i cant start a new topic for some reason..  Is anyone having serious issues with packet drops on COD IW? Almost every game at some point i get the 3 octagon packet drop sign showing up and the game lags and becomes choppy at times. At first i thought it was on my end but my friends get it too ive also noticed on kill cams the enemy suffers from the same fate. I do speed tests and everything seems fine i have 80 down 20 up 6 ms ping 0 ms jitter and 0% packet loss. I thought it was just host related issues and stopped moaning as there was noting i can do until last night i decided to remap buttons and try it out in a private match me vs bots and i was surprised to see the pack drop sign there as well! 

I am hardwired, NAT is open, some friends have this issue some dont regardless if we play together or they play alone, i get it regardless of party or solo, i run speed tests when the game shows signs of issue but i get great results, the issue occurs regardless of house usage it happens even when im the only one using the net and i want to make this perfectly clear its not a duma related issue ive tried 2 other routers and suffered the same problem.

 

Anyway thx! 

 

If that is happening even when you're in a bot match then that's definitely something on their end, I'm not sure why that would even occur in a bot match at all

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Is anyone having serious issues with packet drops on COD IW? Almost every game at some point i get the 3 octagon packet drop sign showing up and the game lags and becomes choppy at times. At first i thought it was on my end but my friends get it too ive also noticed on kill cams the enemy suffers from the same fate.

 

It's not just you I have the same issue.

I thought it was on my end as well

 

If that is happening even when you're in a bot match then that's definitely something on their end, I'm not sure why that would even occur in a bot match at all

 

Yes, definitely something strange going on. Those icons have been relentless since the last big update (I think that's when they went into overdrive).

If you're only seeing the icons in game but not from proper line tests then don't worry about it.

I contacted @ActivAssist about it because I was seeing the icons in the bots' killcams in a private match (yes, I got killed by a 'recruit' bot. And what!?)

I posted about my chat with Activision here: http://forum.netduma.com/topic/20890-super-laggy-but-nets-fine/ but that is someone's support thread so don't derail it please.

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