Will be good to see the video, there's plenty to learn from it I'm sure.
I've done my own tests for my setup here (so my findings won't be the same for others), I've controlled the network around the R1 to lower jitter as much as possible (5ms jitter decreased) whilst keeping things pretty much in sync on both my nearby dedicated servers in BO3 with what I see on screen and 90-95% of the time this works very well with no throttling, well 3% but how many people run their networks at 97% of their max speeds these days for an A+ BB (whilst under some load) whilst controlling egress shaping enough not fluctuate the amount of jitter at all?
If it helps anyone, I've had further benefit with the following you'll see in the picture attached.
Anti-jitter which I'm hoping will arrive in fw 2.0.0 will be the final nail in the COD coffin on my end and then I will consider the lag compensation saga dead and buried, that is if I can lower my jitter by another 2-3ms.
Here's a theater mode vid (BO3) of my hit reg using the R1, jitter matters, the less the better.
you only use port 3074 in hyper traffic and not psn? does it work better like that?