Hey all, want to firstly thank everyone who took part in this experiment towards the end of February.
We will be releasing a video on lag comp as soon as we've done our next myth buster.
I know you guys have been asking about it so in the mean time here are some of the findings:
Playing with added Jitter - When playing with jitter it is much harder to kill a player.
Playing with added Latency - Your deaths are vastly increased.
Being Host - There is definitely the phenomenon of "host advantage" as hosts perform better than non player hosts.
There's a lot more analysis coming: packet loss, confidence etc and a lot more to come. You'll have to wait for the video.
This may or may not confirm thoughts you've all had about it so far. It takes a lot of time to analyse the results & we'll be doing a much bigger reveal/analysis in the 3rd network myths video but just wanted to get something out for you guys.