Jump to content

RobReapz

Members
  • Content count

    165
  • Joined

  • Last visited

About RobReapz

  • Rank
    Member

Profile Information

  • Gender
    Male
  • Location
    UK

Recent Profile Visitors

1,705 profile views
  1. RobReapz

    PingPlotter check??

    Quick tip on ping plotter, at the top in the columns (Hop,count,IP etc) right click your mouse button in any of the column names and then select maximum latency from the drop down menu to be able to see it on the table, this makes it easier to see your connection variations.
  2. RobReapz

    Geofilter, players

    I will explain how i have used the geofilter in the past, there is method to my madness honest. I would mostly use the geofilter (In the OFF mode) for visual reference of who is connecting to the host. I will attach 2 pics showing a scenario which i mocked up earlier on BO3, as you can clearly see the geo is not enabled and i can see all players in the lobby, this happens from the moment i search for a lobby and enter the map staging area where i will be mostly connected to a dedicated server as you can see from the pic, and still be able to see predominately everyone who is connected to said dedi, and this carries on through the entirety of the match, they dont dissappear like they do if the Geofilter was enabled . So for example in picture 2 whilst waiting for the game to start i notice a 4 man german party join and see that there is a saudi arabian and someone from greece so i can safely back myself out of that lobby and save my self getting high blood pressure, even though its not the worst example I know. This way i can kind of control who i play against and avoid those high ping players which helps massively in an online shooter with crap netcode lol. I am sure most people would happily play the pic with localish players but bet they would back the hell out given the chance if they saw players from miles away connecting to their local server. Anyway just my 2cents, rather disappointed at how it works now for BO4 as i definitely have less control and if theres nothing you guys at netduma can do about it then fair enough, cheers anyway.
  3. Yeh had a feeling that was going to be the your answer, looks to me like a ping between 30ms and 60ms is ideal for alleviating those WTF moments in Cod.
  4. @Chaiyoabc So what are your average ping readings to the game server on the netduma and in game readings please?
  5. RobReapz

    Geofilter, players

    Unfortunately getting the lowest pinging server in COD doesnt mean a thing, its more important knowing if someone is 1000's of miles away connecting to the server with most likely a 100ms+ ping as that will massively affect your game play with the way cods net code is. Hence why i used geofilter in show hosts/spectating mode only which allowed me to see all players connected even when on a dedicated server. This has worked for me on every cod apart from now with BO4.
  6. RobReapz

    Geofilter, players

    Just tried out BO3 and thats working fine i see all players in the lobby populate the geofilter and stay showing on the map during game. Why does this not work for BO4 then? Kind of limits the functionality of the geofilter for me personally.
  7. RobReapz

    Geofilter, players

    I have always been able to see the majority of the players connected in previous cods during the game (with geo off on old firmware) I am guessing that hasnt been implemented in DumaOS?
  8. RobReapz

    Geofilter, players

    I am in spectating mode fraser, geofilter not in use.
  9. RobReapz

    Geofilter, players

    That wasnt the case with the old firmware though so whats changed? is it just BO4 or are all the cods like this on DumaOS? That kind of makes DumaOS redundant for me now then as being able to see the players that your playing against locations is probably the most important thing, not which server your connected to imo.
  10. In geofilter spectating mode when connected to a dedicated server why can i not see any of the players who are connected? i only see the server.
  11. RobReapz

    Forward upnp

    I would also like to see this feature as i run a 2 network setup and dont want to DMZ the R1 or mess about port forwarding. It worked great in the old firmware but it seems upnp doesnt cut it for me on DumaOS atm. Also fraser can you let me know if its ok to go from 1.03.6j to 1.03.6i? Thanks.
  12. Thats great Netduma but a potential security threat (DnsMasq heap buffer overflow vulnerability) has still not been fixed with this firmware update. Can you shed some light on this issue please as i have not heard a resolution on this subject for nearly 2 weeks now.
  13. Surely a potential security threat should be treated as high priority and at the top of the agenda?
  14. RobReapz

    Downgrading firmware

    I was actually on 1.03.6i not g looking back at it (due to krack wifi problem) which i remember upgrading to. Is it possible to go from 1.03.6j to 1.03.6i? Otherwise might have to take the netduma off my network until this dns vulnerability is fixed just to be on the safe side.
×